Difference between revisions of "Team:Tsinghua-A/fluid game"

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<div class="myPara"><br><br></div>
 
<div class="myPara"><br><br></div>
 
<div class="myTitle2">III Game strategy</div>
 
<div class="myTitle2">III Game strategy</div>
<div class="myPara">&nbsp;&nbsp;&nbsp;&nbsp;Although we cannot figure out exactly how the initial numbers determine the result, we do find out some rules. Here are some of them and hope that they can help you to win. <br>&nbsp;&nbsp;&nbsp;&nbsp;Because farmers provide nutrients for both sides, they have no effect in each side in terms of nutrients. Farmers only play a role in counting the total number of bacteria. Take this into consideration when you are placing farmers. <br>&nbsp;&nbsp;&nbsp;&nbsp;Warriors can attack enemy, which is beneficial for their own side. Beggars consume their own resources, so they are harmful to their own side. When the number of our warriors is bigger than AI's, and the number of our beggars is less than AI's, we will be more likely to win. The mechanism of winning is that our bacteria will keep growing faster.</div>
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<div class="myPara">&nbsp;&nbsp;&nbsp;&nbsp;Although we cannot figure out exactly how the initial numbers determine the result, we do find out some rules. Here are some of them and hope that they can help you to win. <br>
 +
&nbsp;&nbsp;&nbsp;&nbsp;Because farmers provide nutrients for both sides, they have no effect in each side in terms of nutrients. Farmers only play a role in counting the total number of bacteria. Take this into consideration when you are placing farmers. <br>
 +
&nbsp;&nbsp;&nbsp;&nbsp;Warriors can attack enemy, which is beneficial for their own side. When the number of our warriors is bigger than AI's, and the number of our beggars is less than AI's, we will be more likely to win. The mechanism of winning is that our bacteria will keep growing faster.</div>
 
<div class="myPic1"><img src="https://static.igem.org/mediawiki/2017/1/14/TsinghuaA-fluid_game_win1.png" width=70%></div>
 
<div class="myPic1"><img src="https://static.igem.org/mediawiki/2017/1/14/TsinghuaA-fluid_game_win1.png" width=70%></div>
<div class="myPara">&nbsp;&nbsp;&nbsp;&nbsp;Because beggars do not have any production, they grow the fastest. When the number of warriors of both sides is closer and the number of our beggars is bigger than AI's, we will be more likely to win. The mechanism of winning is that the number of our beggars can be far greater than AI's.</div>
+
<div class="myPara">&nbsp;&nbsp;&nbsp;&nbsp;Because beggars do not have any production, they grow the fastest. When the number of warriors of both sides is closer and the number of our beggars is bigger than AI's, we will be more likely to win. The mechanism of winning is that the number of our beggars will be far greater than AI's.</div>
 
<div class="myPic1"><img src="https://static.igem.org/mediawiki/2017/9/92/TsinghuaA-fluid_game_win2.png" width=70%></div>
 
<div class="myPic1"><img src="https://static.igem.org/mediawiki/2017/9/92/TsinghuaA-fluid_game_win2.png" width=70%></div>
  

Revision as of 11:10, 1 November 2017

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