Difference between revisions of "Team:SUSTech Shenzhen"

 
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                <div class="row"><div class="col-md-4 col-md-offset-4"><video autoplay="" loop="" class="img-responsive center-block" data-wow-delay="0.5s" poster="" id="video-heading" style="visibility: visible; animation-delay: 0.5s; animation-name: fadeIn;">
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            <source src="https://static.igem.org/mediawiki/2017/9/90/T--SUSTech_Shenzhen--heading.mp4" type="video/mp4">Your browser does not support the video tag. I suggest you upgrade your browser.
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                <div class="row"><div class="col-md-8 col-md-offset-2"><h1>Learn by Illumination</h1></div></div>
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                <div class="row"><div class="col-md-8 col-md-offset-2 text-center"><h2>Light Induced Learning System in <i>C. elegans</i></h2></div></div>
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                    <a href="#glance" class="btn btn-primary btn-xl page-scroll">GLANCE <i class="ion-chevron-down"></i></a>
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                    <a href="https://2017.igem.org/Team:SUSTech_Shenzhen/Description" class="btn btn-primary btn-xl">EXPLORE  <i class="ion-arrow-right-c">
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                <h2 class="margin-top-0 text-primary">In a Glance</h2>
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        <div class="row"><div class="col-md-8 col-md-offset-2" style="font-family:'Raleway', sans-serif;"><p>Learning is the act of acquiring new or modifying and reinforcing existing knowledge, behaviors, skills, values, or preferences which may lead to a potential change in synthesizing information, depth of the knowledge, attitude or behavior relative to the type and range of experience.</p>
  
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<p>The learning behavior of <i>C. elegans</i> (<i>Caenorhabditis elegans</i>) has been studied for a long time. Worms are demonstrated to possess both non-associative and associative learnings induced by intermittent stimulation of chemicals or heavy metals.</p>
  
 
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<p>However, the main drawback of these studies is chemical stimuli cannot be withdrew cleanly. The the residual chemicals will make it impossible to avoid the stimuli cross-contamination. They will make the results difficult to interpret.</p> <p>In our project, we design novel synthetic biology methods to overcome this obstacle.</p>
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                    <h3>One Target</h3>
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                    <p class="text-muted">to study learning behavior in C. elegans</p>
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                    <h3>Two Approaches</h3>
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                    <p class="text-muted">to provide accurate insight into the worm's neural system</p>
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                    <h3>Three Systems</h3>
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                    <p class="text-muted">to enable observations at both the neuron level and the behavior level</p>
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                  <a href="https://2017.igem.org/Team:SUSTech_Shenzhen/Description" class="btn btn-primary btn-xl page-scroll">EXPLORE <i class="ion-arrow-right-c"></i></a>
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</section>
You think that only human can learn a new thing? No, our worms can do also. We are so called the “C.elegans Tamer”. It has been proved that C. elegans AWA and AWB neurons responsible for the choice of favor and aversion in the olfactory feelings. Based on this background, we explore the learning behavior of C. elegans through optogenetic method. By using the optogenetic circuit inside and external devices such as microfluidics and optimized microscopic platform, we capture the signal passed by worms, analyzing their response to various excitation. Train the worms. Dance a waltz. We play with science.
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<h1> Welcome to iGEM 2017! </h1>
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<p>Your team has been approved and you are ready to start the iGEM season! </p>
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                <h2 class="margin-top-0 text-primary">Awards</h2>
 
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<h5>Before you start: </h5>
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<p> Please read the following pages:</p>
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<ul>
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            <div class="col-md-4 text-center col-md-offset-4">
<li>  <a href="https://2017.igem.org/Competition">Competition Hub</a> </li>
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<li> <a href="https://2017.igem.org/Competition/Deliverables/Wiki">Wiki Requirements page</a></li>
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<li> <a href="https://2017.igem.org/Resources/Template_Documentation">Template documentation</a></li>
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                    <h3>Gold Prize Winner</h3>
</ul>
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                    <p class="text-muted">in iGEM 2017</p>
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<h5> Styling your wiki </h5>
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<p>You may style this page as you like or you can simply leave the style as it is. You can easily keep the styling and edit the content of these default wiki pages with your project information and completely fulfill the requirement to document your project.</p>
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<p>While you may not win Best Wiki with this styling, your team is still eligible for all other awards. This default wiki meets the requirements, it improves navigability and ease of use for visitors, and you should not feel it is necessary to style beyond what has been provided.</p>
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                    <h3>Best Foundational Advance Nomination</h3>
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                    <!--p class="text-muted">to study learning behavior in C. elegans</p-->
 
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<h5> Wiki template information </h5>
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<p>We have created these wiki template pages to help you get started and to help you think about how your team will be evaluated. You can find a list of all the pages tied to awards here at the <a href="https://2017.igem.org/Judging/Pages_for_Awards">Pages for awards</a> link. You must edit these pages to be evaluated for medals and awards, but ultimately the design, layout, style and all other elements of your team wiki is up to you!</p>
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                    <h3>Best Hardware Nomination</h3>
 
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                    <!--p class="text-muted">to provide accurate insight into the worm's neural system</p-->
 
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<h5> Editing your wiki </h5>
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<p>On this page you can document your project, introduce your team members, document your progress and share your iGEM experience with the rest of the world! </p>  
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                    <h3>Best Basic Part Nomination</h3>
<p> <a href="https://2017.igem.org/wiki/index.php?title=Team:Example&action=edit"> </a>Use WikiTools - Edit in the black menu bar to edit this page</p>
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                    <!--p class="text-muted">to enable observations at both the neuron level and the behavior level</p-->
 
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<h5>Tips</h5>
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<p>This wiki will be your team’s first interaction with the rest of the world, so here are a few tips to help you get started: </p>
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<ul>
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<li>State your accomplishments! Tell people what you have achieved from the start. </li>
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<li>Be clear about what you are doing and how you plan to do this.</li>
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<li>You have a global audience! Consider the different backgrounds that your users come from.</li>
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<li>Make sure information is easy to find; nothing should be more than 3 clicks away.  </li>
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<li>Avoid using very small fonts and low contrast colors; information should be easy to read.  </li>
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<li>Start documenting your project as early as possible; don’t leave anything to the last minute before the Wiki Freeze. For a complete list of deadlines visit the <a href="https://2017.igem.org/Calendar">iGEM 2017 calendar</a> </li>
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<li>Have lots of fun! </li>
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<h5>Inspiration</h5>
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<p> You can also view other team wikis for inspiration! Here are some examples:</p>
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<ul>
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<li> <a href="https://2014.igem.org/Team:SDU-Denmark/"> 2014 SDU Denmark </a> </li>
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<li> <a href="https://2014.igem.org/Team:Aalto-Helsinki">2014 Aalto-Helsinki</a> </li>
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<li> <a href="https://2014.igem.org/Team:LMU-Munich">2014 LMU-Munich</a> </li>
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<li> <a href="https://2014.igem.org/Team:Michigan"> 2014 Michigan</a></li>
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<li> <a href="https://2014.igem.org/Team:ITESM-Guadalajara">2014 ITESM-Guadalajara </a></li>
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<li> <a href="https://2014.igem.org/Team:SCU-China"> 2014 SCU-China </a></li>
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</ul>
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<h5> Uploading pictures and files </h5>
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<p> You can upload your pictures and files to the iGEM 2017 server. Remember to keep all your pictures and files within your team's namespace or at least include your team's name in the file name. <br />
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When you upload, set the "Destination Filename" to <br><code>T--YourOfficialTeamName--NameOfFile.jpg</code>. (If you don't do this, someone else might upload a different file with the same "Destination Filename", and your file would be erased!)<br><br>
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<a href="https://2017.igem.org/Special:Upload">
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UPLOAD FILES
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Latest revision as of 00:32, 16 November 2017

Team SUSTC-Shenzhen

Learn by Illumination

Light Induced Learning System in C. elegans


In a Glance


Learning is the act of acquiring new or modifying and reinforcing existing knowledge, behaviors, skills, values, or preferences which may lead to a potential change in synthesizing information, depth of the knowledge, attitude or behavior relative to the type and range of experience.

The learning behavior of C. elegans (Caenorhabditis elegans) has been studied for a long time. Worms are demonstrated to possess both non-associative and associative learnings induced by intermittent stimulation of chemicals or heavy metals.

However, the main drawback of these studies is chemical stimuli cannot be withdrew cleanly. The the residual chemicals will make it impossible to avoid the stimuli cross-contamination. They will make the results difficult to interpret.

In our project, we design novel synthetic biology methods to overcome this obstacle.


One Target

to study learning behavior in C. elegans

Two Approaches

to provide accurate insight into the worm's neural system

Three Systems

to enable observations at both the neuron level and the behavior level


Awards


Gold Prize Winner

in iGEM 2017

Best Foundational Advance Nomination

Best Hardware Nomination

Best Basic Part Nomination

Made by from the elegans.Inc in SUSTech_Shenzhen.

Licensed under CC BY 4.0.