Difference between revisions of "Team:KU Leuven/Engagement"

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                                <li>Up</li>
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                             <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">Public Engagement</h1>
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                             <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">Education</h1>
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                                 <p class="head" style="text-align:center;color: white; padding: 10px 10px 60px 10px; font-size:15px;">Knowledge is power, and such power needs to be mediated accordingly to be able to reach great results and benefits from it. From there, the importance of “Education” stems out. As kids and teenagers, parents are always striving to give their kids the best education possible. If we take a good look around the world, the most developed countries with the best qualities of living are such countries where the education level is top notch!  </p>
 
                          
 
                          
 
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                        Education, in a nutshell, it is the weapon that we use to arm the future leaders and builders of our society, providing them with the tools to build a brighter and better future. Given all of that, countries vow to provide their youth with the best education possible, starting from primary school and all the way till they graduate university. However, some people choose to look at University as the most important level of education, often overlooking the importance of primary, middle, and high school. This is of course a very faulty view, it’s at those early stages of education that students really form their interests and test the limits of their knowledge to choose the path they will continue in their higher studies. Furthermore, iGEM as a competition recognizes the importance of reaching out to the youth and sharing that very valuable knowledge that we’ve acquired, especially that the subject that iGEM governs is “synthetic biology”, which is not a really a popular topic to be discussed at such a young age whilst still in school.
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                        Our education team was split into two, namely those targeting high-schools (students aged 16-18) and those targeting middle schools (students aged 10-12). There had to be a distinction made because the topics discussed and the medium which they were discussed through varied greatly from one age group to another.
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                        It was such a fulfilling experience being able to leave every class room knowing that we really have grabbed the attention of those students, and maybe, just maybe, we could have actually sparked what could be a future love or interest for synthetic biology.<p>
  
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                         <h2>Elementary School</h2>
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                        For the elementary schools, two members of our team were sent on their mission. They have brainstormed and decided to forgo presentations and powerpoints to make it more fun and interactive for children. Because after all, we wanted to keep their attention levels as high as possible. So, a lot of effort was put into coming up with a fun and educative way to teach children the basics of cells and DNA, and what better way to make it fun for children than with LEGO. Our interactive education project was quickly taking its shape and ideas were flowing. <img class="border2" src="https://static.igem.org/mediawiki/2017/9/93/KU_Leuven_Edu1.jpeg" width="20%" style="float: left; margin: 10px 20px 10px 0;"></img>The day before going to the actual first classes, symptoms of stage fright were starting to kick in and our mind started to clog up with concerned thoughts: “Will the information be too difficult for children to understand?” or “Are the educative games fun enough?”. But these nerves went away when the next day was broken through and excited students entered the classroom eager to learn more about biology.
                       
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                                Since none of our team members had any experience when it came to extravagant events such as the giant jamboree, we wanted to recreate this atmosphere in Leuven. A presentation in front of hundreds of people sounds rather scary and overwhelming, so what better way to overcome such a feeling than by imitating it? So, to prepare our team and the other teams in the best way possible, we planned to bring as many teams together in Leuven for the European Practice Jamboree. The goal of this meet-up was to practice the presentations so the team members who are presenting in Boston get comfortable presenting to a rather sizable crowd. Of course, we could never reach the same number of attendees as the Giant Jamboree in Boston, but we could tried to bring together as many people as possible. <img src="https://static.igem.org/mediawiki/2017/7/7d/SAM_8916.JPG" width="40%" style="float: right; margin: 20px 0px 20px 20px;"></img> <br><br>
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                        We started with explaining what scientist are and why they are so important in our lives. This part was completely interactive, so the children all gave their own input in why they think scientists are important. We also asked what inventions they couldn’t miss in their lives. We got every possible answer we could think of, as well as every possible answer we couldn’t ever think of.  The children's opinions ranged from iPhones and the internet, which are pretty predictable, to comics and the toilet. With the introduction completed we moved on to the subject of cells. Since it can be complicated for kids to understand subjects that they can’t see with their own eyes, we started with an easily understandable analogy. We stated that you can see the cells as the bricks that you use to build a house. The children understood this analogy almost immediately, so we could move on to more specific details. We discussed the amount and size of individual cells in our body, while making it as interactive as possible by letting the children make educative guesses about the size and their amount. We used a ruler as a way to explain to kids that the individual cells are to small to see with your own eyes and we calculated the years it would take to count all the cells (over 1 MILLION years of counting) in your body. These illustrative moments helped the kids to understand this rather complex subject better.  
We planned this event from the beginning of our journey, because we were very enthusiastic to meet fellow iGEM participants. First, we went to the Benelux meet-up at Wageningen University, there we had a great time and got to know the Dutch teams. It was really nice to interact with so many young and enthusiastic people, all enrolled in the iGEM competition. The atmosphere there couldn’t be described. This meet-up took place in the beginning of the summer, so the only thing we could present was our project ideas since we weren’t able to start until the summer holidays. <img src="https://static.igem.org/mediawiki/2017/b/bc/SAM_8909.JPG" width="40%" style="float: left; margin: 10px 20px 0 0px;"></img><br><br>
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                        It was then time to explain the kids what DNA is and why it is of absolute importance in all living things. We started, like with the explanation of cells, with an analogy. This time we compared the DNA to the instruction booklet you need to build your favorite LEGO set. The individual LEGO pieces are like the cells in our body and you need a instructions on how to assemble them in a defined order, like in the body. With the basic information about cells and DNA taught to the children, it was time to put all of this together in educative games. The children learned about how the inside of a cell operates and how the information present on the DNA is translated to essential biomolecules.  
We wanted to take it a step further and waited till the 7th of October to make sure the teams finished or were nearly done with their projects. In that way they could present everything they had done during the summer. We invited all teams located in the European region to the European Practice Jamboree, eventually 4 teams responded and attended this event. Representatives of iGEM team Amsterdam, Ionis Paris, Aachen and Munich attended the event. They had prepared a presentation and a poster, every team had the chance to present their project and get feedback from the crowd. In this way the teams were able to adjust their presentation based on the critique and feedback from the other iGEM teams. In between the presentations we were given to remarkable talks by two keynote speakers (Professor Jos Vander Sloten and Professor Johan Swinnen). The latter, Prof, Swinnen, inspired us all with his life story as researcher. This summer he ran 2400 kilometers from Leuven to Santiago de Compostela, as a tribute to cancer patients all over the world. His story inspired the iGEM teams to go further and push through their limits in this project. Afterwards enjoyed tasteful dinner, were team members socialized and shared their excitement about Boston! Everyone had a great time and got to know their fellow iGEM students a bit better, we all share a common goal and that made it a little easier to break the ice.
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After dinner the teams presented their poster, everyone could freely move and ask questions when necessary. In this way they were able to change some of the details, so the posters would be perfect for Boston. We finished with a great group picture and a gift for everyone, our heart shaped stress balls as memorabilia to our event.<br><br>
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We would like to thank all the people who were present: Bram, Thijs and Josine from iGEM Amsterdam. Dawa and Robert form iGEM Munich. Svenja, Johanna, Sergio, Michael and Thori from iGEM Aachen. Paul, Nicolas, Gabrielle, Agathe, Antoine, Alicia and Eliott from iGEM Ionis Paris. We had an amazing day with you and can’t wait to meet you in Boston.</p>
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                        The class was divided into 2 groups who performed the same actions. Each group represented the inside of a cell. With subgroups for the core with the DNA inside and subgroups for the mRNA and ribosomes. If the mRNA group correctly passed the right instructions to the ribosomes, a LEGO figure would be the result. The children who had the instruction booklet, and thus represented the DNA, couldn’t leave the core. For another game we gave 4 groups of children different instruction booklets as a result they all build a different simple tower of a couple of LEGO blocks. With this last game we showed how a different instruction booklet results in being different from each other. We talked with the children about why each and every one of us is different and why some handicaps can be the result of faults in your DNA. We made this easier to understand by stating that if the instruction booklet was wrong it would be more difficult to get the right desired result. It seemed important to us that we also taught about these aspects of DNA as it would help children understand and maybe accept handicaps easier.
                               
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                        To finish our educative afternoon we introduced the classroom to genetic manipulation. After a short introduction we let their creativity run free, each student received a printed DNA strand with parts missing. In these empty spaces they could stick superhero genes we printed beforehand. Each child could only pick a maximum of 3, and after that they could draw themselves with these superhero powers. If there was any time left we let them present their superpowers and give arguments as to why their choices were the best possible. With this last part our presentation was completely finished. We were super happy to hear al the positive things the children said to us while leaving the classroom. We hope that with our effort maybe a couple of those kids will pursue a scientific degree, but mainly we hope that we made all those children warm for everything scientific. <p>
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                        <h2>High schools</h2>
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                        The beginning of September marks the end of the of the summer vacation, a vacation where high-schoolers have had the fair share of rest to the point of forgetting how to use a pen properly. We thought then, what’s a better way to get their minds ready and eager for a new year of education than by educating them Synthetic Biology? We visited a couple of high-schools in Flanders (a region in Belgium). Our target students were those who chose “Sciences” as a study track during their final years of school. In Belgium, students start learning about DNA in their very last year of school, which means that they enter university with very limited knowledge about DNA and synthetic biology. For some, i.e. those aspiring to study Economics, Business, or Law, that isn’t much of an issue, but for others, i.e. those aspiring to study Medicine or Pharmacy, such knowledge is vital! The lessons, that lasted for around two hours, were built in such a way to be as interesting and interactive as possible, to make sure we really get through to the minds of the students!
 
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                        During the first hour, we gave a little background about DNA and Genetic Engineering. Kicking off our presentation with the aspects of biotechnology, a very promising field, used in many different domains nowadays (i.e. in agriculture, forensics labs, etc..). We wanted to engage the students in the presentation, which we achieved by asking them to give us examples of how biotechnology can be used to improve different aspects in such domains. With a little of our help, the students started to get drawn into the presentation, sharing some of their bright and creative ideas. We proceeded to also mention the dark side of biotechnology, and how it could be used in unethical ways for the creation of evil. We gave ‘Monsanto’ as an example. Furthermore, we ended the theoretical part of our presentation and started talking about iGEM and our project, HEKcite! It is of the utmost importance that students get to see how the science they learn is implemented in the real life, and not only learn the theory. Mentioning iGEM was an excellent implementation of that.
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                        During the second hour, we aimed to engage the students even more by preparing a debate about the field of biotechnology. The debate was about three topics that will further be explained. Aside from wanting to engage the students, one of goals was to show them how big of a role the field of biotechnology is currently playing and will continue to play in the world.
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                        The first topic was about genomic sequencing. Students were given a situation where they can read and discover their genome for $1000, uncovering facts about their health, wellbeing, and so much more. After giving them some time to think and form an opinion about, we had conflicting opinions. Some were pro the idea, and thought that knowing what to expect in the future when it comes to diseases, can help them to better prepare. Others thought that they would prefer to live each day as it is, and had a strong stance that knowing that you might develop cancer would cause insurance companies or companies to discriminate against you.
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                        The second topic was about genetically manipulated organisms (GGO’s). We wanted to know if the students would be willing to consume GGO’s such as corn, tomatoes, or even cultured meat. Some students thought that this is indeed the future and that they’re not opposed to eating such manipulated organisms, while others thought that genetically modifying the organisms would make them “too unnatural” and inedible.
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                        The last topic was about genetically modifying unborns and humans in general. Even though, the students seemed very interested and eager to discuss this topic, we weren’t able to do so due to the lack of time.
 +
                        <br><br>
  
 +
                        All in all, we were quite surprised that both the students and the teachers showed great ethusiasm and interest in our project and in the initiative we have taken to further inform students about the field of biotechnology.
 +
            We would like to thank the following schools for their cooperation and support:</p>
 +
                        <ul style="padding: 10px 50px 10px 50px;">
  
                         <div class="background">
+
                         <li><a href="https://www.viatienen.be/">Via Tienen</a></li>
                            <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">EOS Blog</h1>
+
                        <li><a href="http://www.guldensporencollege.be/zuid">Guldensporencollege Zuid</a></li>
                                <p class="head" style="text-align:center;color: white; padding: 10px 10px 60px 10px; font-size:15px;"></p>
+
                        <li><a href="http://www.olvp.be/secundair/">Onze Lieve Vrouw Presentatie</a></li>
 +
                        <Li><a href="https://atheneumtienen.be/">Atheneum Tienen</a></li>
 +
                        <Li><a href="http://www.heilige-drievuldigheidscollege.be/">Heilige-drievuldigheidscollege</a></li>
 +
                        </ul>
 +
 
 +
 
 +
 
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 +
                    </div>
 +
                    <div class="background2">
 +
                            <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">Card Game</h1>
 +
                               
 
                          
 
                          
                        </div>
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                    </div>
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                    <div class="container">
 +
                        <p style="text-align:justify; padding: 20px 50px 0px 50px;">
 +
                        In our team, education has been something we always thought of as a crucial part of our project. However, there are a lot of different ways to educate and we wanted to give it our best. This is why, we thought of a way to educate young children as well as adults in a fun and interactive way. That is when the idea of creating our very own card game came to mind. But what would this card game be all about? We wanted to keep the science behind our game easy, while concentrating on something each and every one of us is often confronted with. We wanted the card game to cover a topic in which your daily life and even your doctor visits could become more understandable with. And so, Immunity Wars was created.
 +
                        <br>
 +
                        <img src="https://static.igem.org/mediawiki/2017/e/e8/KU_Leuven_Cardgame.png" width="40%" style="float: right; margin: 20px 0px 0 20px;"></img>
 +
                        <br>
 +
                        Immunity Wars, or as it is called in <a href="https://static.igem.org/mediawiki/2017/f/fd/Spelregels.pdf" download="Spelregels">Dutch</a>: Immuniteitsstrijd, is a game based on our very own immune system and the bacteria and viruses we fight against. Every player has his/her own deck of cards with which they can attack their opponent with different bacteria and viruses such as mycobacterium, clostridium tetanus, etc. Of course, you also have to defend yourself against attacks by using your different immune cells: killer T-cells, macrophages, B-cells, etc. When designing the game, we wanted there to be a clear education aspect. That is why every card has a short and simple explanation about the different bacteria, viruses and immune cells present in the game. Thus, the game is not only playable for people with a scientific background, but for everyone, regardless of their age.
 +
                        <br>
 
                         <br>
 
                         <br>
                        <div class="container">
 
                       
 
                            <p class="head" style="text-align:justify; padding: 0px 50px 0px 50px;">
 
                                Aside from direct contact with kids, adults, patients, and experts, we wanted to reach a bigger number of people at once. ‘Eos’ is a well-known scientific magazine designed to bring scientific news and developments to a Dutch-speaking audience with both scientific and non-scientific backgrounds. Naturally, we considered Eos an ideal environment to publish something about our iGEM project, given its broad target group.
 
                                <br>
 
                                <a href="https://www.eoswetenschap.eu/wetenschap/igem-prestigieuze-wedstrijd-synthetische-biologie"><img src="https://static.igem.org/mediawiki/2017/1/10/EOS_blog.PNG" width="40%" style="float: right; margin: 20px 0px 20px 20px;"></img></a>
 
                                <br>
 
                                We started by kindly asking Eos to write an article about us. As we expected, they kindly reclined. However, they surprisingly offered us a writer’s account on their website, and the opportunity to write one or more articles our self. Without hesitation, we accepted this opportunity thankfully, and started writing. <br><br>
 
                                In total, we wrote four articles about iGEM. In the first one, we described how we got started with iGEM, and how we came up with our HEKcite project. Secondly, we wrote about the ‘dark’ side of science. The part of research where everything goes wrong, and how to deal with that. In our third article, we gave a more loose description of our activities outside the lab (sponsoring, meetings, education projects…). In our fourth and final article, we published a quick overview of our scientific results, and future directions.<br><br><br>
 
                                According to the staff of Eos, every article reached around 1200 readers one week after publication. Therefore, we can conclude that we successfully brought synthetic biology, iGEM, and HEKcite, to a broad public. And that couldn’t make us more proud.
 
                                </p>
 
  
                         </div>
+
                         We wanted our cardgame to be professionally printed, thus we cooperated with Cartamundi who agreed to sponsor us by printing our cards in 400-fold! In this way, we have 200 Dutch decks and 200 English ones. We distributed the Dutch decks for free during our symposium and to different Belgian families. The English decks will be handed out during the Giant Jamboree in Boston, in this way we hope to reach more people in different parts of the world. This gives different families with different backgrounds the possibility to learn more about their immune system and different infections in an easy and fun environment. And that is what education is all about, make information accessible to a large portion of the population and make them more aware of problems that can occur during their day-to-day life!
                        <div class="background">
+
                         <br>
                            <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">Social Media</h1>
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                         <br>
                                <p class="head" style="text-align:center;color: white; padding: 10px 10px 60px 10px; font-size:15px;"></p>
+
                         Don't hesitate any longer! Choose your card below and start playing with the Cardgame Rules!
                       
+
               
                         </div>
+
                         <div class="container">
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                            <p class="head" style="text-align:justify; padding: 0px 50px 0px 50px;">
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                                Booo!</p>
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                        </div>
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                            <a href="https://static.igem.org/mediawiki/2017/b/b5/Cardgame1.pdf" download="Cardgame Rules">
                       
+
                            <br>
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                            <br>
  
 +
                                <img border="0" src="https://static.igem.org/mediawiki/2017/a/ae/Igem_Cardgame_link.png" alt="KU_Leuven_Cardgame" width="40%";>
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                            </a>
 +
                    </div>
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                    <div class="background2">
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                            <h1 style="text-align:center; padding: 30px; font-size:50px; color: white;">Kinderuniversitet</h1>
 +
                    </div>
 +
                    <div class="container">
 +
                        <p style="text-align:justify; padding: 20px 50px 0px 50px;">
 +
                        Children of today are the researchers and CEO’s of tomorrow. That’s why our team really wanted to focus on education, as already shown above we have gone a long way in the educational track. But we didn’t want to stop here. Next to classes in middle and high schools and the development of our card game we wanted to interact more with children in a practical way. In this way we are able to teach children and adolescents more about the experimental work we as scientists do day in day out. An organization within the KU Leuven, named the Kinderuniversiteit (“children university”) which focuses on the interaction with and education of children through workshops and lectures performed by professors. In collaboration with this organization we were able to host several workshops, here we performed lots of fun tiny experiments like a foam vulcano and pasta rocket. With these experiments we wanted to get the children enthusiastic and interested in science and particular in synthetic biology. We organized 2 workshops for 20 children and adolescents where they could perform some of the experiments themselves accompanied with a scientific background. At last kinderuniversiteit invited us to their main event on the 14th of October. Here we entertained more than 300 scientific engaged children through lots of experiments they could perform at home. They can use their own body for these scientific approved experiments, we provided the explanation so they can spread their enthusiasm to their friends. All the children enjoyed the center of gravity experiments, the reflex experiments and the dry ice experiments. All of them ensured us that they would show these experiments to their friends. This was our goal from the beginning, we want to spread the science bug to everyone and get everyone enthusiastic about synthetic biology. We think we succeeded in our purpose and can conclude that our educational project is a big succes.
 +
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Revision as of 21:30, 30 October 2017


Education

Knowledge is power, and such power needs to be mediated accordingly to be able to reach great results and benefits from it. From there, the importance of “Education” stems out. As kids and teenagers, parents are always striving to give their kids the best education possible. If we take a good look around the world, the most developed countries with the best qualities of living are such countries where the education level is top notch!


Education, in a nutshell, it is the weapon that we use to arm the future leaders and builders of our society, providing them with the tools to build a brighter and better future. Given all of that, countries vow to provide their youth with the best education possible, starting from primary school and all the way till they graduate university. However, some people choose to look at University as the most important level of education, often overlooking the importance of primary, middle, and high school. This is of course a very faulty view, it’s at those early stages of education that students really form their interests and test the limits of their knowledge to choose the path they will continue in their higher studies. Furthermore, iGEM as a competition recognizes the importance of reaching out to the youth and sharing that very valuable knowledge that we’ve acquired, especially that the subject that iGEM governs is “synthetic biology”, which is not a really a popular topic to be discussed at such a young age whilst still in school.
Our education team was split into two, namely those targeting high-schools (students aged 16-18) and those targeting middle schools (students aged 10-12). There had to be a distinction made because the topics discussed and the medium which they were discussed through varied greatly from one age group to another.
It was such a fulfilling experience being able to leave every class room knowing that we really have grabbed the attention of those students, and maybe, just maybe, we could have actually sparked what could be a future love or interest for synthetic biology.

Elementary School

For the elementary schools, two members of our team were sent on their mission. They have brainstormed and decided to forgo presentations and powerpoints to make it more fun and interactive for children. Because after all, we wanted to keep their attention levels as high as possible. So, a lot of effort was put into coming up with a fun and educative way to teach children the basics of cells and DNA, and what better way to make it fun for children than with LEGO. Our interactive education project was quickly taking its shape and ideas were flowing. The day before going to the actual first classes, symptoms of stage fright were starting to kick in and our mind started to clog up with concerned thoughts: “Will the information be too difficult for children to understand?” or “Are the educative games fun enough?”. But these nerves went away when the next day was broken through and excited students entered the classroom eager to learn more about biology.

We started with explaining what scientist are and why they are so important in our lives. This part was completely interactive, so the children all gave their own input in why they think scientists are important. We also asked what inventions they couldn’t miss in their lives. We got every possible answer we could think of, as well as every possible answer we couldn’t ever think of. The children's opinions ranged from iPhones and the internet, which are pretty predictable, to comics and the toilet. With the introduction completed we moved on to the subject of cells. Since it can be complicated for kids to understand subjects that they can’t see with their own eyes, we started with an easily understandable analogy. We stated that you can see the cells as the bricks that you use to build a house. The children understood this analogy almost immediately, so we could move on to more specific details. We discussed the amount and size of individual cells in our body, while making it as interactive as possible by letting the children make educative guesses about the size and their amount. We used a ruler as a way to explain to kids that the individual cells are to small to see with your own eyes and we calculated the years it would take to count all the cells (over 1 MILLION years of counting) in your body. These illustrative moments helped the kids to understand this rather complex subject better. It was then time to explain the kids what DNA is and why it is of absolute importance in all living things. We started, like with the explanation of cells, with an analogy. This time we compared the DNA to the instruction booklet you need to build your favorite LEGO set. The individual LEGO pieces are like the cells in our body and you need a instructions on how to assemble them in a defined order, like in the body. With the basic information about cells and DNA taught to the children, it was time to put all of this together in educative games. The children learned about how the inside of a cell operates and how the information present on the DNA is translated to essential biomolecules.


Pictures coming soon! The class was divided into 2 groups who performed the same actions. Each group represented the inside of a cell. With subgroups for the core with the DNA inside and subgroups for the mRNA and ribosomes. If the mRNA group correctly passed the right instructions to the ribosomes, a LEGO figure would be the result. The children who had the instruction booklet, and thus represented the DNA, couldn’t leave the core. For another game we gave 4 groups of children different instruction booklets as a result they all build a different simple tower of a couple of LEGO blocks. With this last game we showed how a different instruction booklet results in being different from each other. We talked with the children about why each and every one of us is different and why some handicaps can be the result of faults in your DNA. We made this easier to understand by stating that if the instruction booklet was wrong it would be more difficult to get the right desired result. It seemed important to us that we also taught about these aspects of DNA as it would help children understand and maybe accept handicaps easier.

To finish our educative afternoon we introduced the classroom to genetic manipulation. After a short introduction we let their creativity run free, each student received a printed DNA strand with parts missing. In these empty spaces they could stick superhero genes we printed beforehand. Each child could only pick a maximum of 3, and after that they could draw themselves with these superhero powers. If there was any time left we let them present their superpowers and give arguments as to why their choices were the best possible. With this last part our presentation was completely finished. We were super happy to hear al the positive things the children said to us while leaving the classroom. We hope that with our effort maybe a couple of those kids will pursue a scientific degree, but mainly we hope that we made all those children warm for everything scientific.



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Education

High schools

The beginning of September marks the end of the of the summer vacation, a vacation where high-schoolers have had the fair share of rest to the point of forgetting how to use a pen properly. We thought then, what’s a better way to get their minds ready and eager for a new year of education than by educating them Synthetic Biology? We visited a couple of high-schools in Flanders (a region in Belgium). Our target students were those who chose “Sciences” as a study track during their final years of school. In Belgium, students start learning about DNA in their very last year of school, which means that they enter university with very limited knowledge about DNA and synthetic biology. For some, i.e. those aspiring to study Economics, Business, or Law, that isn’t much of an issue, but for others, i.e. those aspiring to study Medicine or Pharmacy, such knowledge is vital! The lessons, that lasted for around two hours, were built in such a way to be as interesting and interactive as possible, to make sure we really get through to the minds of the students!

During the first hour, we gave a little background about DNA and Genetic Engineering. Kicking off our presentation with the aspects of biotechnology, a very promising field, used in many different domains nowadays (i.e. in agriculture, forensics labs, etc..). We wanted to engage the students in the presentation, which we achieved by asking them to give us examples of how biotechnology can be used to improve different aspects in such domains. With a little of our help, the students started to get drawn into the presentation, sharing some of their bright and creative ideas. We proceeded to also mention the dark side of biotechnology, and how it could be used in unethical ways for the creation of evil. We gave ‘Monsanto’ as an example. Furthermore, we ended the theoretical part of our presentation and started talking about iGEM and our project, HEKcite! It is of the utmost importance that students get to see how the science they learn is implemented in the real life, and not only learn the theory. Mentioning iGEM was an excellent implementation of that.


During the second hour, we aimed to engage the students even more by preparing a debate about the field of biotechnology. The debate was about three topics that will further be explained. Aside from wanting to engage the students, one of goals was to show them how big of a role the field of biotechnology is currently playing and will continue to play in the world. The first topic was about genomic sequencing. Students were given a situation where they can read and discover their genome for $1000, uncovering facts about their health, wellbeing, and so much more. After giving them some time to think and form an opinion about, we had conflicting opinions. Some were pro the idea, and thought that knowing what to expect in the future when it comes to diseases, can help them to better prepare. Others thought that they would prefer to live each day as it is, and had a strong stance that knowing that you might develop cancer would cause insurance companies or companies to discriminate against you.


The second topic was about genetically manipulated organisms (GGO’s). We wanted to know if the students would be willing to consume GGO’s such as corn, tomatoes, or even cultured meat. Some students thought that this is indeed the future and that they’re not opposed to eating such manipulated organisms, while others thought that genetically modifying the organisms would make them “too unnatural” and inedible. The last topic was about genetically modifying unborns and humans in general. Even though, the students seemed very interested and eager to discuss this topic, we weren’t able to do so due to the lack of time.

All in all, we were quite surprised that both the students and the teachers showed great ethusiasm and interest in our project and in the initiative we have taken to further inform students about the field of biotechnology. We would like to thank the following schools for their cooperation and support:

Card Game

In our team, education has been something we always thought of as a crucial part of our project. However, there are a lot of different ways to educate and we wanted to give it our best. This is why, we thought of a way to educate young children as well as adults in a fun and interactive way. That is when the idea of creating our very own card game came to mind. But what would this card game be all about? We wanted to keep the science behind our game easy, while concentrating on something each and every one of us is often confronted with. We wanted the card game to cover a topic in which your daily life and even your doctor visits could become more understandable with. And so, Immunity Wars was created.

Immunity Wars, or as it is called in Dutch: Immuniteitsstrijd, is a game based on our very own immune system and the bacteria and viruses we fight against. Every player has his/her own deck of cards with which they can attack their opponent with different bacteria and viruses such as mycobacterium, clostridium tetanus, etc. Of course, you also have to defend yourself against attacks by using your different immune cells: killer T-cells, macrophages, B-cells, etc. When designing the game, we wanted there to be a clear education aspect. That is why every card has a short and simple explanation about the different bacteria, viruses and immune cells present in the game. Thus, the game is not only playable for people with a scientific background, but for everyone, regardless of their age.

We wanted our cardgame to be professionally printed, thus we cooperated with Cartamundi who agreed to sponsor us by printing our cards in 400-fold! In this way, we have 200 Dutch decks and 200 English ones. We distributed the Dutch decks for free during our symposium and to different Belgian families. The English decks will be handed out during the Giant Jamboree in Boston, in this way we hope to reach more people in different parts of the world. This gives different families with different backgrounds the possibility to learn more about their immune system and different infections in an easy and fun environment. And that is what education is all about, make information accessible to a large portion of the population and make them more aware of problems that can occur during their day-to-day life!

Don't hesitate any longer! Choose your card below and start playing with the Cardgame Rules!

KU_Leuven_Cardgame

Kinderuniversitet

Children of today are the researchers and CEO’s of tomorrow. That’s why our team really wanted to focus on education, as already shown above we have gone a long way in the educational track. But we didn’t want to stop here. Next to classes in middle and high schools and the development of our card game we wanted to interact more with children in a practical way. In this way we are able to teach children and adolescents more about the experimental work we as scientists do day in day out. An organization within the KU Leuven, named the Kinderuniversiteit (“children university”) which focuses on the interaction with and education of children through workshops and lectures performed by professors. In collaboration with this organization we were able to host several workshops, here we performed lots of fun tiny experiments like a foam vulcano and pasta rocket. With these experiments we wanted to get the children enthusiastic and interested in science and particular in synthetic biology. We organized 2 workshops for 20 children and adolescents where they could perform some of the experiments themselves accompanied with a scientific background. At last kinderuniversiteit invited us to their main event on the 14th of October. Here we entertained more than 300 scientific engaged children through lots of experiments they could perform at home. They can use their own body for these scientific approved experiments, we provided the explanation so they can spread their enthusiasm to their friends. All the children enjoyed the center of gravity experiments, the reflex experiments and the dry ice experiments. All of them ensured us that they would show these experiments to their friends. This was our goal from the beginning, we want to spread the science bug to everyone and get everyone enthusiastic about synthetic biology. We think we succeeded in our purpose and can conclude that our educational project is a big succes.